RESUMÉ

                                         Thaddeus Mitra Maharaj

                                                       3D Character Artist / Modeler

 

------------------------------------------------------------------------------------------------------

Contact: thechindian@gmail.com

Please contact me if you require a Word Document of my resume with contact and reference info. Thank you!
(I have taken it off my site due to unsolicited calls)

 

 

Professional Skills

Character modeling, high poly sculpting and texturing.
 

Characteristics

-     Creative and artistic eye for detail

-     Strong 3D sculpting and 2D painting/texturing skills.

-     Working knowledge of high poly to low poly game asset creation & baking.

-     Good understanding of character rigging, animation and MEL scripting.

-     Thorough knowledge of Maya and zbrush workflows.

-     Motivated self/team worker with good networking skills

-     Excellent communication skills and ability to take direction and contribute within a creative department.

-     Experienced in setting up facial rigs and blendshape libraries.

-     Strong polygonal modeling skills and some experience with NURBS.

-     Strong concept illustrator and good at design brainstorming.

-     Computer literacy of the highest order. Familiar with MacOS, UNIX, LINUX and Windows platforms.

-     Works well under pressure to meet deadlines.

-     Background in fine arts.

 

Software Skillset

-     Maya (advanced)

-     Pixologic Zbrush (advanced)

-     Adobe Photoshop (advanced)

-     Adobe After Effects (advanced)

-     Softimage XSI  (intermediate)

-     xNormal (advanced)

-     Mudbox (basic)

-     RealFlow (basic)

-     Bodypaint (basic)

-     Unfold 3d and UV Layout

 
 

Work Experience

Associate Character Artist on “Homefront” at THQ - KAOS Studios in New York - Oct to Nov 2010.

Part-Time Lecturer -  Advanced Maya class at the University of Trinidad and Tobago – Animation Department – Sept to Dec 2009.

I have been working as a freelance 3D Character Artist for about 2 years and completed many freelance projects to date including:

-       Promotional Character for Enzo 3D software plugin for Photoshop developed by Electric Iris

-       Freelance Character Modeling, Texturing, Rigging and supervised animation for ad for BPC – Angola via studio in Portugal.

-       Mobstar Media - freelance Character Modeling, Texturing & Rigging for animated tv series.

-       Silly Thing Studio – Hong Kong – freelance Character Modeling & Texturing projects

-       Freelance 3D Artist for Viscuna Bros Studios on several projects & TV ads.

-       Freelanced many 3D projects for advertising/TV which have aired on TV in Trinidad.

Internship at graphic agency – Mc Cann Erickson (Trinidad) Ltd – 2003

Internship at graphic agency – Lonsdale Saatchi & Saatchi Trinidad Ltd. - 2002

 

SCHOOLING

Vancouver Film School
February 2007 – February 2008
Graduated from 3d Animation and Visual Effects program, specialized in character modeling, texturing and setup.

IADT Tampa
2003-2006, Re-enrolled 2010. Graduated Dec 2010.
Bachelor of Fine Arts Degree in Computer Animation.

Queen's Royal College - Trinidad, W.I. 
GCSE - A'level: Art, Physics and Math and CXC - O'Levels


Achievements

- Published in art book “EXOTIQUE 6” by Ballistic Publishing – for “Superhero Girl”

- Editor’s choice at www.cghub.com for “Superhero Girl – ENZO3D Promotional Image”

- Published in 3D Art Magazine for "Old Elven Archer".

- Featured in Gnomon Gallery - Pixologic Action Heroes show for entry - Rampage - 2D print - June 6th, 2009.

- Published in 3D Artist Magazine for article on the "Making of Old Elven Archer".

- Published on frontpage of 3DTotal for "Making of Old Elven Archer".

- Published in gallery of the December 2008 issue #110 of 3D World Magazine for “Old Elven Archer” piece.

- Runner up for Characer Design Course Competition at Escape Studios, UK

- Awarded 3D Total Excellence Award for piece – “Old Elven Archer” - featured on www.3dtotal.com on Aug 15th, 2008.

- Published in Animation Today Magazine – November 2008 issue for an article on the making of ‘The Beast’.

- Featured in the CGARENA.com gallery – for pieces – “The Beast” and “Old Elven Archer”

- Artwork used by VFS for several promotional items.

- Class Representative for 3D67 at VFS & Student ambassador at SIGGRAPH 2008 for VFS.

 

INTERESTS
Concept art, digital painting & fine art.
Photography.
Sculpting – digital and traditional
Movies and games
Music – playing (guitar, piano and drums) and listening
Comic books and graphic novels


REFERENCES

Please email me for a list of references and contacts. Thanks!