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RESUMÉ |
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Thaddeus Mitra Maharaj |
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3D Character Artist / Modeler |
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------------------------------------------------------------------------------------------------------ Contact: thechindian@gmail.com
Please contact me
if you require a Word Document of my resume with contact and
reference info. Thank you!
Professional Skills Characteristics - Creative and artistic eye for detail - Strong 3D sculpting and 2D painting/texturing skills. - Working knowledge of high poly to low poly game asset creation & baking. - Good understanding of character rigging, animation and MEL scripting. - Thorough knowledge of Maya and zbrush workflows. - Motivated self/team worker with good networking skills - Excellent communication skills and ability to take direction and contribute within a creative department. - Experienced in setting up facial rigs and blendshape libraries. - Strong polygonal modeling skills and some experience with NURBS. - Strong concept illustrator and good at design brainstorming. - Computer literacy of the highest order. Familiar with MacOS, UNIX, LINUX and Windows platforms. - Works well under pressure to meet deadlines. - Background in fine arts.
Software Skillset - Maya (advanced) - Pixologic Zbrush (advanced) - Adobe Photoshop (advanced) - Adobe After Effects (advanced) - Softimage XSI (intermediate) - xNormal (advanced) - Mudbox (basic) - RealFlow (basic) - Bodypaint (basic) - Unfold 3d and UV Layout
Work Experience Associate Character Artist on “Homefront” at THQ - KAOS Studios in New York - Oct to Nov 2010. Part-Time Lecturer - Advanced Maya class at the University of Trinidad and Tobago – Animation Department – Sept to Dec 2009. I have been working as a freelance 3D Character Artist for about 2 years and completed many freelance projects to date including: - Promotional Character for Enzo 3D software plugin for Photoshop developed by Electric Iris - Freelance Character Modeling, Texturing, Rigging and supervised animation for ad for BPC – Angola via studio in Portugal. - Mobstar Media - freelance Character Modeling, Texturing & Rigging for animated tv series. - Silly Thing Studio – Hong Kong – freelance Character Modeling & Texturing projects - Freelance 3D Artist for Viscuna Bros Studios on several projects & TV ads. - Freelanced many 3D projects for advertising/TV which have aired on TV in Trinidad.
Internship
at graphic agency – Mc Cann Erickson (Trinidad) Ltd – 2003
SCHOOLING
Queen's
Royal College - Trinidad, W.I.
- Published in art book “EXOTIQUE 6” by Ballistic Publishing – for “Superhero Girl” - Editor’s choice at www.cghub.com for “Superhero Girl – ENZO3D Promotional Image” - Published in 3D Art Magazine for "Old Elven Archer". - Featured in Gnomon Gallery - Pixologic Action Heroes show for entry - Rampage - 2D print - June 6th, 2009. - Published in 3D Artist Magazine for article on the "Making of Old Elven Archer". - Published on frontpage of 3DTotal for "Making of Old Elven Archer". - Published in gallery of the December 2008 issue #110 of 3D World Magazine for “Old Elven Archer” piece. - Runner up for Characer Design Course Competition at Escape Studios, UK - Awarded 3D Total Excellence Award for piece – “Old Elven Archer” - featured on www.3dtotal.com on Aug 15th, 2008. - Published in Animation Today Magazine – November 2008 issue for an article on the making of ‘The Beast’. - Featured in the CGARENA.com gallery – for pieces – “The Beast” and “Old Elven Archer” - Artwork used by VFS for several promotional items. - Class Representative for 3D67 at VFS & Student ambassador at SIGGRAPH 2008 for VFS.
INTERESTS
Please email me for a list of references and contacts. Thanks!
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